Markerless motion capture · one camera

See the
movement
itself.

Upload one video. Mocai's markerless motion capture reconstructs the subject's own body in 3D: mesh, skeleton, every finger, ready to ship in your pipeline. No suits, no markers, no rig.

Unedited output. This reel is raw Mocai reconstruction from ordinary single camera clips. No cleanup, no keyframes, no retargeting.

70 JOINTS·MESH + SKELETON·USD / BVH / GLB / FBX
How it works

From clip to motion, in four passes.

The rig

Seventy joints. Every finger.

Each performer resolves to a 70-joint skeleton, pelvis to fingertips, rebuilt on every frame of your footage. The points land in hierarchy order: root first, fingers last. The mesh you saw above is draped over exactly these points.

Capture

The subject, not a stand-in.

Older tools paste your motion onto a generic character. Mocai rebuilds the body that actually moved, clean enough to ship as captured.

Their own mesh

A dense body mesh in the subject's real proportions, rebuilt every frame. Not a rig wearing your motion.

Hands, on every plan

Per-finger articulation comes standard, free tier included. Grips and gestures, not mittens.

Multi-person capture

Everyone in frame becomes a separate, color-coded performer, and you choose who to track.

True root motion

World-space trajectory on a solved floor. Walks travel, jumps land, turns stay planted.

Occlusion repair

Pass behind a prop or another performer and the take keeps its shape instead of breaking.

Smoothing you control

Three levels, chosen per take. Raw keypoints are always preserved untouched underneath.

Review beside footage

Scrub the source and the 3D together on one timeline. The video is the clock.

For developers

Capture, by API.

One key, every request. Upload a clip, get a webhook when the motion's ready, pull the assets. No token dance. AI agents can plug straight into the MCP server.

Postman logoPostman collection, ready to runEvery endpoint preconfigured with auth and examples. Import it and make your first call in about a minute.
Person selection

Track exactly who you mean.

Crowded frame? Before processing starts, Mocai shows you everyone it found. Tap the performer you want and the pipeline follows them through the whole clip. Capture one dancer from the ensemble, or all of them as separate color-coded takes.

Maya logoMaya
Blender logoBlender
Unity logoUnity
Unreal Engine logoUnreal Engine
Integrations

Built to fit your workflow.

Takes export as FBX, GLB, BVH, USD, and raw keypoints, so they drop straight into the tools you already use. Whether you work in Blender, Unreal Engine, Maya, or Unity, Mocai plugs right into your pipeline.

Blender goes deeper: the add-on

① Upload from the viewport sidebar: title, hands, performers

② Watch the take go queued → processing → ready

③ Import the take: armature, fingers, even the per-frame body mesh

Pricing

Metered in minutes of footage.

Every plan includes the full viewer, hand capture, downloads, and API access. Paid plans add more minutes, multi-person, and longer clips.

Free
$0
  • + 1 min of footage / mo
  • + Clips up to 15s
  • Single person
  • + Download all formats
  • + Public API + webhooks
  • Standard queue
  • + 7-day retention
Start free
Basic
$10.00/mo
  • + 10 min of footage / mo
  • + Clips up to 30s
  • + Up to 3 performers
  • + Download all formats
  • + Public API + webhooks
  • + Priority processing
  • + 30-day retention
Choose Basic
Enterprise
Custom

Talk to us for custom builds, integrations, and usage limits.

    Talk to us
    FAQ

    Markerless motion capture, answered.

    What is markerless motion capture?

    Motion capture from ordinary video, no suits, markers, or multi-camera rigs. Mocai's AI reconstructs the subject's full 3D body, mesh and a 70-joint skeleton with fingers included, from a single clip, ready to export as animation.

    Do I need special hardware or a studio?

    No. Any single camera works, phone footage included. Good lighting and a mostly visible subject give the best results; there's nothing to calibrate and no setup beyond pressing record.

    What formats can I export?

    FBX, USD, BVH, GLB, and raw keypoints as JSON or CSV. Takes drop straight into Blender, Maya, Unity, or Unreal, and the Blender add-on imports them without leaving the viewport.

    Does Mocai capture hands and fingers?

    Yes. Detailed finger articulation is part of every take on every plan, free tier included. Grips and gestures come through, not mittens.

    Can it track multiple people at once?

    Yes. Everyone in frame is tracked and reconstructed as a separate, color-coded performer, and you choose exactly who to track when you upload. Multi-person capture is available on paid plans.

    How long does processing take?

    Minutes, not hours. A typical short clip is ready in a few minutes; longer clips and extra performers take proportionally longer, and you can watch the take move through the queue live. Plans are metered in minutes of uploaded video, so a 30-second clip costs 30 seconds of your monthly allowance.

    Point a camera. Get the motion.

    Start with a free minute of footage and have your first reconstruction moving in minutes.